An intended outcome of this project will be to identify and clarify key terms in the social impact games community. The following is an incomplete list, the very beginning of this process that will continue for the duration of the project and beyond. These are not meant to be definitive definitions, but guidelines with broad application in the community.
Definitions pending community feedback
Impact/Social Impact
Research
Game
Assessment
Evaluation
Communities of practice
Fields
Sectors
Domains
Contact us with additional terms that should be included in this list, or suggest a definition or reference for us to consider.
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